11111

COURSE INTRODUCTION AND APPLICATION INFORMATION


se.cs.ieu.edu.tr

Course Name
Code
Semester
Theory
(hour/week)
Application/Lab
(hour/week)
Local Credits
ECTS
Fall
Prerequisites
None
Course Language
Course Type
Required
Course Level
-
Mode of Delivery -
Teaching Methods and Techniques of the Course
Course Coordinator
Course Lecturer(s)
Assistant(s) -
Course Objectives
Learning Outcomes The students who succeeded in this course;
  • Be able to define engineering, software, computer and system engineering
  • Be able to define software processes
  • Be able to understand the role of software project manager
  • Be able to gather the software requirements
  • Be able to desing using UML
  • Be able to learn the software verification and validation
  • Be able to do object-oriented design
  • Be able to define the software risks
Course Description

 



Course Category

Core Courses
X
Major Area Courses
Supportive Courses
Media and Managment Skills Courses
Transferable Skill Courses

 

WEEKLY SUBJECTS AND RELATED PREPARATION STUDIES

Week Subjects Required Materials
1 Introduction SWEBOK
2 Engineering, software engineering Sommerville, Software Engineering, 9e, Pearson, 2011. (ch.1).
3 Software processes Sommerville, (ch.2)
4 Agile software development Sommerville, (ch.3)
5 Requirements engineering Sommerville, (ch.4)
6 System modeling Sommerville, (ch.5)
7 System modelling Sommerville, (ch.5)
8 Midterm exam
9 Architectural design Sommerville, (ch.6)
10 Design and implemantation Sommerville, (ch.7)
11 Design and implementation Sommerville, (ch.7)
12 Software testing Sommerville, (ch.8)
13 Software evolution Sommerville, (ch.9)
14 Software maintenance Sommerville, (ch.9)
15 Review
16 Review of the Semester  
Course Notes/Textbooks Sommerville, Software Engineering, 9e, Pearson, 2011.
Suggested Readings/Materials * Pressman, Software Engineering: A Practitioner's Approach, 7e, McGrawHill, 2010. * SWEBOK, Guide to the Software Engineering Body of Knowledge: 2004, IEEE. * Fowler, UML Distilled: A Brief Guide to the Standard Object Modeling Language, 3/e, AddisonWesley, 2004. * Larman, Applying UML and Patterns: An Introduction to ObjectOriented Analysis and Design and Iterative Development, 3/e, Pearson, 2005. * C. Sidney Burrus, What is Engineering?, http://cnx.org/content/m13680/latest/Understanding the Engineering Problem Solving Process, http://www.asme.org/ Education /PreCollege/TeacherResources/StudentReading22.cfm * Richard H.Thayer, Software System Engineering: A Tutorial, April 2002. * F.P. Brooks, Jr , No Silver Bullet: Essence and Accidents of Software Engineering,  Proceedings of the IFIP Tenth World Computing Conference: 10691076, 1986. * European Software Strategy, www.nessieurope.eu, June 2008.

 

EVALUATION SYSTEM

Semester Activities Number Weigthing
Participation
-
-
Laboratory / Application
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
Presentation / Jury
Project
Seminar / Workshop
Oral Exam
Midterm
1
40
Final Exam
1
60
Total

Weighting of Semester Activities on the Final Grade
1
40
Weighting of End-of-Semester Activities on the Final Grade
1
60
Total

ECTS / WORKLOAD TABLE

Semester Activities Number Duration (Hours) Workload
Course Hours
(Including exam week: 16 x total hours)
16
2
32
Laboratory / Application Hours
(Including exam week: 16 x total hours)
16
Study Hours Out of Class
16
5
Field Work
Quizzes / Studio Critiques
Portfolio
Homework / Assignments
Presentation / Jury
Project
Seminar / Workshop
Oral Exam
Midterms
1
Final Exams
1
    Total
112

 

COURSE LEARNING OUTCOMES AND PROGRAM QUALIFICATIONS RELATIONSHIP

#
Program Competencies/Outcomes
* Contribution Level
1
2
3
4
5
1 Be able to define problems in real life by identifying functional and nonfunctional requirements that the software is to execute X
2 Be able to design and analyze software at component, subsystem, and software architecture level X
3 Be able to develop software by coding, verifying, doing unit testing and debugging X
4 Be able to verify software by testing its behaviour, execution conditions, and expected results X
5 Be able to maintain software due to working environment changes, new user demands and the emergence of software errors that occur during operation X
6 Be able to monitor and control changes in the software, the integration of software with other software systems, and plan to release software versions systematically X
7 To have knowledge in the area of software requirements understanding, process planning, output specification, resource planning, risk management and quality planning
X
8 Be able to identify, evaluate, measure and manage changes in software development by applying software engineering processes X
9 Be able to use various tools and methods to do the software requirements, design, development, testing and maintenance X
10 To have knowledge of basic quality metrics, software life cycle processes, software quality, quality model characteristics, and be able to use them to develop, verify and test software X
11 To have knowledge in other disciplines that have common boundaries with software engineering such as computer engineering, management, mathematics, project management, quality management, software ergonomics and systems engineering X
12 Be able to grasp software engineering culture and concept of ethics, and have the basic information of applying them in the software engineering X
13

Be able to use a foreign language to follow related field publications and communicate with colleagues

X

*1 Lowest, 2 Low, 3 Average, 4 High, 5 Highest

 

İzmir Ekonomi Üniversitesi | Sakarya Caddesi No:156, 35330 Balçova - İZMİR Tel: +90 232 279 25 25 | webmaster@ieu.edu.tr | YBS 2010